<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Tutorials on Unbound Force</title><link>https://unboundforce.dev/docs/tutorials/</link><description>Recent content in Tutorials on Unbound Force</description><generator>Hugo</generator><language>en-US</language><copyright>Copyright (c) 2025-2026 Unbound Force</copyright><lastBuildDate>Sun, 23 Aug 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://unboundforce.dev/docs/tutorials/index.xml" rel="self" type="application/rss+xml"/><item><title>Setting Up Dewey Knowledge Stores</title><link>https://unboundforce.dev/docs/tutorials/dewey-knowledge-stores/</link><pubDate>Sun, 23 Aug 2026 00:00:00 +0000</pubDate><guid>https://unboundforce.dev/docs/tutorials/dewey-knowledge-stores/</guid><description>&lt;h2 id="prerequisites"&gt;Prerequisites&lt;/h2&gt;
&lt;p&gt;Before configuring knowledge stores, verify that you have the following tools installed and running.&lt;/p&gt;
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&lt;p&gt;&lt;strong&gt;Install Dewey v3.1.0 or later.&lt;/strong&gt; Knowledge stores require the curation pipeline introduced in v3.1.0.&lt;/p&gt;</description></item><item><title>Configuring Dewey Embedding and Synthesis Providers</title><link>https://unboundforce.dev/docs/tutorials/dewey-provider-configuration/</link><pubDate>Sun, 23 Aug 2026 00:00:00 +0000</pubDate><guid>https://unboundforce.dev/docs/tutorials/dewey-provider-configuration/</guid><description>&lt;h2 id="prerequisites"&gt;Prerequisites&lt;/h2&gt;
&lt;p&gt;Before configuring providers, make sure you have Dewey installed and the provider-specific dependencies ready.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Dewey installation&lt;/strong&gt; — install via Homebrew or Go:&lt;/p&gt;</description></item><item><title>Setting Up CRAP Baseline Comparison in CI</title><link>https://unboundforce.dev/docs/tutorials/gaze-crap-baseline-ci/</link><pubDate>Sun, 23 Aug 2026 00:00:00 +0000</pubDate><guid>https://unboundforce.dev/docs/tutorials/gaze-crap-baseline-ci/</guid><description>&lt;h2 id="prerequisites"&gt;Prerequisites&lt;/h2&gt;
&lt;p&gt;Before you begin, make sure you have the following in place:&lt;/p&gt;
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&lt;p&gt;&lt;strong&gt;gaze installed&lt;/strong&gt; — Install via Homebrew or Go:&lt;/p&gt;</description></item><item><title>Getting Started with onboard — Customizing Your Hero Experience</title><link>https://unboundforce.dev/docs/tutorials/onboard-customization/</link><pubDate>Sun, 23 Aug 2026 00:00:00 +0000</pubDate><guid>https://unboundforce.dev/docs/tutorials/onboard-customization/</guid><description>&lt;h2 id="prerequisites"&gt;Prerequisites&lt;/h2&gt;
&lt;p&gt;Before running &lt;code&gt;/onboard&lt;/code&gt;, confirm that your environment meets these requirements:&lt;/p&gt;
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&lt;li&gt;&lt;strong&gt;Run &lt;code&gt;uf init&lt;/code&gt; first.&lt;/strong&gt; The &lt;code&gt;/onboard&lt;/code&gt; command writes your profile to &lt;code&gt;.uf/onboarding/profile.md&lt;/code&gt;. The &lt;code&gt;.uf/&lt;/code&gt; directory must exist, and &lt;code&gt;uf init&lt;/code&gt; creates it along with the rest of your project scaffold.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Have OpenCode running.&lt;/strong&gt; The &lt;code&gt;/onboard&lt;/code&gt; command is an interactive interview conducted through your OpenCode session. Start OpenCode in your project directory before proceeding.&lt;/li&gt;
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&lt;p&gt;If you skip &lt;code&gt;uf init&lt;/code&gt;, the onboarding interview will fail because the &lt;code&gt;.uf/onboarding/&lt;/code&gt; directory does not exist. Run &lt;code&gt;uf init&lt;/code&gt; first, then return here.&lt;/p&gt;</description></item></channel></rss>